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"Poultry Panic" was the final product at the end of the Scratch section of our SAG 105L4 class. As the final project, I wanted to make it as quality as possible--I based it off an old CD-ROM mini-game I used to play and rebuilt its basic premise from the ground-up in Scratch.
By using a list of possible y-values the egg could appear at, I was able to make the program randomly pick where the egg would come from next (appearing under one of the three chickens at .5 to 2 second variables). |
During the latter half of the semester, we were tasked with creating our own character(s) and setting them in a storyboard-appropriate scenario. For this, I created the characters Chris and Goji, shown right. For our final team project, we elected to use my characters and storyboard for our final animation. I created the final animation frame-by-frame using the program Autodesk Sketchbook, with voices from teammates Brenna Sikora and Edward Fairley. |